Erin

Erin

Level Designer

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I'm an experienced designer working across level & game design

For six years, I've worked as a level designer or generalist in the AAA and indie UK games industry, both full-time and freelance. Advocating for low income and working class representation in games is vital to me; on the topic I've had the pleasure to be interviewed by IGN and People Makes Games.

Currently, I'm working freelance at Mografi Games, leading the level design development of an unannounced indie title. I also have capacity for part-time work once a week! Let's chat!

Creative expertise

Building Rich Levels

designing 3D and 2D worlds, implementing content in engine

Adaptive Developer

used a different engine and toolset for every game job i've had

Indie & AAA Experience

worked at playstation and smaller studios

Deft Producer & Communicator

can manage my won work easily and able to communicate succinctly

My process

01

Sketching and moodboards

etc

02

Blocking Out in Engine

etc

03

Playtesting and Feedback

etcc

Portfolio

The Siege and the Sandfox, Cardboard Sword

The Siege and the Sandfox, Cardboard Sword

Role: Level Design

Crafted precise 2D stealth-oriented layouts, platforming spaces, and script blueprints in Unreal Engine 4 for the upcoming stealth-vania indie game.

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Dreams, Media Molecule

Dreams, Media Molecule

Role: Level Design

Curation and 3D level design for PlayStation's award-winning game creation platform, designing hall locations and interactive environments for player events like DreamsCom.

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Kind Words

Here is what some of my creative partners have to say about working together.

"Working with Erin was such a pleasure! She is a very diligent, talented and creative designer, with a high work ethic. It was always a pleasure to collaborate with her on the levels and other tasks."

Magdalena Mojsiejuk

Designer at maggiemakes.games

"I had the absolute pleasure of working with Erin on Tren, and an unannounced project. Her attention to detail is outstanding as they record tasks within available tools to have reference points to ensure work is completed to a high standard. I enjoyed onboarding and mentoring Erin/being a go to point for her during Tren development and giving her tasks. She's an exceptional designer and I was always very happy with her work, she iterates on design and questions choices where required and takes on critique well in response to feedback.

Since working with her past Tren's development I have found her to have exceptional people and communication skills, while working as the design team's e-rep taking on the thoughts and feelings of others and ensuring nobody is left feeling like they have nobody to discuss issues with.

Alongside this her presentation skills are phenomenal, give her a deck to create and present and she'll absolutely nail it, she's very good at public speaking!"

Catherine Woolley

Lead Content Designer at Media Molecule

Have a project you would like to collaborate on?

LET'S CHAT